

The Movistar Game Club, the main eSports center in Bogotá.
Photo: Movistar Game Club
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The athlete of the year of El Espectador and the Movistar Game Club officially launch the first call to choose the Gamer of the year in Colombia. This initiative seeks to recognize the best player of the competitive video game ecosystem, integrating for the first time the world of eSports to the stage of traditional Colombian sport.
This is the only recognition of athletes that proposes a direct articulation between conventional and electronic sports, consolidating the progress of eSports as a professional discipline in Colombia.
“For the spectator and our athlete of the year it is a privilege to be part of this alliance, through which the new generations can make their talent more visible and share at the awards ceremony with the most successful athletes in the country in other disciplines,” says Fidel Cano, director of El Espectador
“The Gamer audience in Colombia is young, dynamic and passionate – people between 15 and 35 years who value the community, authenticity and genuine interaction. They are demanding, but also deeply loyal: when a brand enters its world with respect and empathy, not only does its heart conquer, but also their preference. For that, we invite all the gamers to join and be part of the search for the gamer of the year in Colombia. For those who represent the best of this incredible community.
The call will be developed over eight qualifying tournaments, organized between August and October 2025. Each tournament will be played under a direct elimination format, and will grant points to the best located players: 1,000 to the first place and 750 to the second.
Participants will accumulate points during tournaments and the 16 best players in the final ranking will be selected to dispute the Gamer title of the Movistar year and the spectator
CLASSIFICATORY TORNAL CALENDAR:
August: 2 tournaments
September: 2 tournaments
October: 2 tournaments
November: 2 tournaments
In case of tie, performance in roundabouts will be evaluated to guarantee transparency and competitiveness.
The 16 finalists: Once the qualifying phase is completed, the list of the 16 finalists will be revealed, accompanied by their specialties, previous achievements and key statistics, highlighting its regularity and level of competition during the process.
The disciplines of the Grand Final: The final competition will cover different platforms and genres, evaluating the versatility, strategy and adaptability of players in multiple game scenarios. The rounds will be divided by discipline and evaluated by expert judges in each category.
Possible games for competition
- PC: Counter-Strike 2, League of Legends y Valorant.
- Console: FIFA 25, Gran Turismo and Street Fighte, MK1
- Mobile: Call of Duty, FreeFire.
- Simulación: assets racing competition and IRACING.
- Virtual Reality: Beat Know and Half-Life: ALYX
The winner will be selected and qualified bearing the rounds by discipline, the performance score and the technical evaluation.
With this initiative, the spectator and the Movistar Game Club not only inaugurate a historic award, but also consolidate a bridge between generations, cultures and competitive formats. The search for the Gamer of the year is a clear sign that eSports have come to stay, and that Colombian talent has a new scenario to shine.
Those interested can register in
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